What bridging gives you
- Bedrock clients can join a Java world
- One community instead of two
- Java plugins and mods remain available on the host
Pre-launch. This is a static marketing preview; accounts, dashboard, game servers, payments and support are not included.
Project statusBedrock Edition · planned
Bedrock at a glance
Who this is for
Bedrock Edition is what most younger players use, because it is the version on phones and consoles. Hosting it well means using official server software and being precise about what Bedrock cannot do.
Bedrock Edition runs on mobile, consoles and Windows. Its official server implementation, the Bedrock Dedicated Server, is published by Mojang Studios and is what we intend to run.
Bedrock is not a newer or lesser Java. It is a different edition with a different extension model. Add-ons and behaviour packs replace the plugin and mod ecosystems, and they operate on world resources rather than a server plugin API.
Planned support covers the official server only. Third-party Bedrock servers exist and are deliberately out of scope for the first release.
Software support
The distinction matters: third-party Bedrock servers are not the official software, do not implement every Bedrock feature, and have unrelated plugin ecosystems.
| Software | Maintained by | Support status | Why |
|---|---|---|---|
| Bedrock Dedicated Server | Mojang Studios | Preview only | Selectable in the create-server preview. No Bedrock server binary, world or port allocation exists. |
| PocketMine-MP | Community | Not planned | Not planned. Supporting a second, unofficial Bedrock implementation would multiply compatibility work. |
| Nukkit | Community | Not planned | Not planned. Out of scope for the first release. |
Software names belong to their respective projects. Any future distribution must be checked against the relevant licence and the Minecraft EULA before it is offered to a customer.
Planned inclusions
Every item above is a plan. None is implemented or selectable today.
Honest limits
No Java plugins or Java mods
Bedrock servers do not load Bukkit/Spigot plugins or Fabric/Forge mods. Any host that suggests otherwise is describing cross-play, not Bedrock server software.
Add-ons are not plugins
Bedrock add-ons and behaviour packs use a different model from Java. Installing them means editing world resources, and compatibility depends on the client version.
Console players have constraints
Console clients connect to dedicated servers, but some features differ by platform. Features that require a marketplace purchase cannot simply be installed server-side.
Fewer official server tools
The Bedrock Dedicated Server has less official server-side tooling than Java. Some operators work around this with third-party servers, which we are not planning to support at launch.
Cross-play
Geyser can bridge Bedrock clients onto a Java server. That gives one world for a mixed group, but it is a Java server underneath — not Bedrock hosting.
Cross-play support is planned, not offered. If you specifically want Bedrock software and Bedrock add-ons, choose Bedrock hosting instead of a bridge.
Not sure which edition?
The server software page lists every implementation we considered, what it actually supports, and which ones are deliberately not planned.
Pre-launch prototype · No live Minecraft server · No payment collected