Honesty over hype
Simulated features are labelled as simulated. Missing capabilities are named. No customer, revenue, funding or partnership claim appears anywhere.
Pre-launch. This is a static marketing preview; accounts, dashboard, game servers, payments and support are not included.
Project statusAbout · independent project
Project snapshot
Working name · not registered
Why this exists
Players in India often choose between distant servers with higher latency and local hosts with unclear limits or support. The opportunity is not a new game; it is a more honest, better-operated way to run the game people already love.
This project starts from a simple question: what would a Minecraft host look like if it were designed around Indian players and server owners from day one, rather than adapted for them later?
Rather than answer that question with marketing, the first phase built a concrete product surface: the pages a customer would read, the dashboard an operator would use, and the pricing they would evaluate. Accounts, sessions and database-backed records followed.
What has not followed is hosting. No Minecraft process, cloud resource, payment or backup exists. That gap is documented on every relevant page instead of being papered over.
Current boundary
This static marketing preview implements the public website only. Accounts, the dashboard, Minecraft provisioning, power controls, console, telemetry, backups, payments and support operations are not part of this deployment.
Operating principles
Simulated features are labelled as simulated. Missing capabilities are named. No customer, revenue, funding or partnership claim appears anywhere.
Mumbai is the planned launch region. Singapore and Frankfurt are later options, not current promises, and no latency figure is measured yet.
Server owners need fast power controls, readable logs and predictable billing — not a dashboard full of vanity charts.
Isolation, scoped credentials, audited access and tested recovery are hard requirements in the plan, not afterthoughts.
The project spends nothing on infrastructure today. Any cloud spend should be justified by validated demand and guarded by budgets and alerts.
The goal is not to look live. It is to build enough evidence and operational readiness to deserve real customers.
Current status
This section is the reference point for every other page and document. It is deliberately blunt.
What this is not
The project makes no claims to customers, revenue, registration, funding, partnerships, uptime or official affiliation.
Technology
PostgreSQL with Prisma for accounts, sessions and server records. No cloud resources, external APIs, analytics, fonts or payment provider.
Framework
Next.js 16 App Router
Language
TypeScript (strict)
Styling
Tailwind CSS v4
Database
PostgreSQL + Prisma
Authentication
Argon2id + opaque sessions
APIs
Validated route handlers
Policy pages are drafts published for transparency. They are not in force, have no qualified legal review, and create no obligation. See docs/LEGAL_REVIEW_CHECKLIST.md.
Minecraft is a trademark of Mojang Studios. Minecraft Hosting India is an independent project and is not affiliated with, endorsed by, or sponsored by Mojang Studios or Microsoft.
Project feedback
If the positioning, pricing or product priorities feel wrong, that is useful evidence. The contact page states plainly whether an email channel is configured.
Pre-launch prototype · No live Minecraft server · No payment collected