One product per edition
Java and Bedrock get their own pages, plans and software lists. A Bedrock customer is never sold a Java server, and a Java customer is never sold Bedrock add-ons.
Pre-launch. This is a static marketing preview; accounts, dashboard, game servers, payments and support are not included.
Project statusHosting overview
Availability
Nothing on this page can be ordered. No Minecraft process, cloud resource or customer account exists.
Design principles
These are design decisions, not delivered capabilities. Each one is checkable against the code and the feature status page.
Java and Bedrock get their own pages, plans and software lists. A Bedrock customer is never sold a Java server, and a Java customer is never sold Bedrock add-ons.
Vanilla, Paper, Fabric and Forge are in the planned launch set because they solve different problems. Forks and third-party Bedrock servers are named and explicitly not planned.
Player slots, RAM and storage targets are published per plan so nobody has to guess what “unlimited” might mean.
There are no customers, no uptime percentage and no testimonials on this site. Those appear only when they are true.
Editions
Minecraft Java Edition and Bedrock Edition use different server software, different extension models and different player clients. Treating them as one product is how hosting gets confusing.
| Aspect | Java Edition | Bedrock Edition |
|---|---|---|
| Server software | Vanilla, Paper, Fabric, Forge and other community servers | Bedrock Dedicated Server (official), or third-party servers |
| Extension model | Plugins (Paper/Spigot) and mods (Fabric/Forge/NeoForge) | Add-ons and behaviour packs; no Java plugins or Java mods |
| Who can join | Java Edition clients on a compatible version | Bedrock Edition clients: mobile, console and Windows |
| Cross-play | Possible with a protocol bridge such as Geyser | Possible with a protocol bridge such as Geyser |
| Careful with | Version churn, plugin compatibility and mod-list maintenance | Add-on limitations and limited official server tooling |
This table describes the software, not our availability. No Java or Bedrock server is provisioned by this prototype.
The desktop edition with the deepest plugin and mod ecosystem. Planned support covers Vanilla, Paper, Fabric and Forge.
Java hosting detailsThe edition used on phones, consoles and Windows. Planned support uses the official Bedrock Dedicated Server — not Java software.
Bedrock hosting detailsSupported software
The full list, including what is not planned and why, is on the server software page. Here is the short version.
The official Minecraft Java server published by Mojang Studios.
Java Edition · No plugin or mod API
A community-maintained Java server with performance patches and the Bukkit/Spigot plugin API.
Java Edition · Plugins
A lightweight community mod loader for Java Edition, aimed at fast updates and small mod sets.
Java Edition · Mods
The long-standing community mod loader for Java Edition, used by many large modpacks.
Java Edition · Mods
The official Bedrock server software published by Mojang Studios.
Bedrock Edition · No plugin or mod API
A third-party Bedrock-protocol server with its own plugin API, written in PHP.
Bedrock Edition · Plugins
Regions
The planned launch region is AWS Mumbai (ap-south-1). Singapore and Frankfurt are listed as later options, not commitments.
The intended launch region. Hosting close to Indian players is the core reason this project exists. The ~25 ms figure used in the prototype is a planning assumption, not a measurement from our infrastructure.
Singapore would serve South-East Asia and Oceania; Frankfurt would serve European communities. Neither is scheduled, priced or provisioned.
Product shape
Mumbai (AWS ap-south-1) is the intended launch region. No region is live and no latency figure on this site has been measured from our infrastructure.
The dashboard is designed around the jobs owners repeat weekly: lifecycle, configuration, logs and backups. Only records exist today.
Java and Bedrock are presented as separate products with separate software. Loaders are only offered where they actually run.
Isolation, scoped credentials, backups and tested recovery are hard requirements in the plan, not later nice-to-haves.
Plan prices are published as proposals so server owners can challenge the packaging before anything is sold.
Every capability is marked available, tested, simulated or planned — on the website and in the dashboard.
Compare editions
Java and Bedrock differ in software, plugins and clients. Each page explains the constraints before anything else.
Pre-launch prototype · No live Minecraft server · No payment collected